maandag 27 januari 2014

Beta Update v1.1

The Beta v1.1 has just been released! Please give it a look and please enjoy playing the game! For the download please hop over to the download page on the right. Or press here to go to directly. We guarantee that all our files are 100% clean of viruses and does not contain any harmful software.


zondag 26 januari 2014

BETA RELEASE!

The BETA has just been released! Please give it a look and leave some feedback so we can improve our game even more! But more importantly please enjoy playing the game! For the download please hop over to the download page on the right. Or press here to go to directly. We guarantee that all our files are 100% clean of viruses and does not contain any harmful software.

vrijdag 24 januari 2014

final update :P

Well then it has been a fun couple of months working on this project but now that it is almost over we have been pulling some all nighters in the last few weeks. Sometimes even with a little midnight walk, to clear the head from the motherload of bugs we have had to deal with. And now in the final couple of days all we really need to do is to fix the last couple of bugs, finish up some levels and tweak all the things.
 

So during our last project meeting we decided to relieve some off the stress and have a little beer :P.
As far as i can say for me, the last couple of days were really long. We had to start over again with making the levels, because we weren't really satisfied with how they played. So I had to work some long days to remake all the levels so they played to our liking.

We now also have  different powers players can choose from, you can play with fire, put out the fire with some water/ice, drop some bombs all over the place, shock everyone with the electricity plays and stomp the enemies into the ground with some earth powers. we have also made synergy between different powers so you can combine your differrent powers to make them even more powerful.


We are still creating some more enemies for you guys to kill. When you are playing the game, each time you begin a new level the enemies will be randomly selected. We now have all sorts of different enemies for you to fight, we have ranged enemies who shoot bursts of water or melee enemies that throw you away, because F you :0.

When we think the game is ready we will post something online and we will ask you guys to help us tweak the game and help us find some last bugs that need fixing before our deadline on monday. So look out for another anouncement this weekend. This is our last mandatory post, but if you guys want us to continue with developping the game let us know and we might speek again in the future. But for now pea soup.

zondag 12 januari 2014

Alpha Release!

The alpha has just been released! Please give it a look and leave some feedback so we can improve our game even more! But more importantly please enjoy playing the game! For download please hop over to the download page on the right.

zaterdag 11 januari 2014

IMPORTANT ALPHA UPDATE

We regret to announce that our alpha version will not be available for download this evening. But we will make sure that you can download it tomorrow evening. So the release date has changed to Sunday 12-1-2014 at 8 PM CET.

vrijdag 10 januari 2014

Alpha time!!

Now that the holidays are over, it is time for another update on Elemental madness.
I hope everyone had a very nice holiday season, and got the presents they wanted. We haven't really done much about elemental madness during the holidays, so we had to pick it up again at the start of this week. During this weeks meeting we made a decision to make an alpha version of the game, so you can start playing the game, and help us out by giving us feedback. We will then use this feedback to make the game even better, if that is even possible. While you are playing the game, we will continue to make more enemies for you to kill and more levels to play. The alpha version will be online on Saturday at 8 PM CET.
During the same meeting we decided to change up the artstyle of our game, the previous style would give our artist to much work in to little time. So we decided to change to a more pixelated artstyle. Next to this you can see our new player sprites for the game. 


Now that our alpha version is almost finished, we can focus on expanding the gameplay elements. Our goal in the next couple of weeks is to make more powers for you to choose from, in the alpha version you will have 3 standard powers. Later in the development we will add more of the powers, and also we will add synergy between powers, for example you can combine water and electricity to make it more effective. 
We will also be making a lot of new levels, so the game will never be the same each time you play it. Each time you beat 5 levels, you get to fight a boss. And we will be making new enemies which will al have their own strong points and weak points. There are 2 different kinds of enemies, a melee enemy and a ranged enemy. 

here is a little teaser for tomorrow evening:
saturday 11-1 at 8 PM CET we will make sure that the alpha is available for download.

 well then that was it for this weeks update, have fun playing the game tomorrow, give us feedback so we can make the game better (like that is even possible ;p)