vrijdag 24 januari 2014

final update :P

Well then it has been a fun couple of months working on this project but now that it is almost over we have been pulling some all nighters in the last few weeks. Sometimes even with a little midnight walk, to clear the head from the motherload of bugs we have had to deal with. And now in the final couple of days all we really need to do is to fix the last couple of bugs, finish up some levels and tweak all the things.
 

So during our last project meeting we decided to relieve some off the stress and have a little beer :P.
As far as i can say for me, the last couple of days were really long. We had to start over again with making the levels, because we weren't really satisfied with how they played. So I had to work some long days to remake all the levels so they played to our liking.

We now also have  different powers players can choose from, you can play with fire, put out the fire with some water/ice, drop some bombs all over the place, shock everyone with the electricity plays and stomp the enemies into the ground with some earth powers. we have also made synergy between different powers so you can combine your differrent powers to make them even more powerful.


We are still creating some more enemies for you guys to kill. When you are playing the game, each time you begin a new level the enemies will be randomly selected. We now have all sorts of different enemies for you to fight, we have ranged enemies who shoot bursts of water or melee enemies that throw you away, because F you :0.

When we think the game is ready we will post something online and we will ask you guys to help us tweak the game and help us find some last bugs that need fixing before our deadline on monday. So look out for another anouncement this weekend. This is our last mandatory post, but if you guys want us to continue with developping the game let us know and we might speek again in the future. But for now pea soup.

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